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Medieval 2 introduces a few new twists to the established formula of the original game. Settlements come in two flavors now, towns and castles. Basically, towns and cities generate a lot more cash, but castles generate a wider variety of military units and are much harder to capture. It's an interesting idea, and it's not exactly a detriment to the experience that the supercities of the original game are no more, but this does add in a bit more micromanagement as you have to constantly shuttle troops and agents between various settlements. For instance, you might want to send depleted formations back to a castle where they can retrain and upgrade with the latest weapons and equipment.
System Requirements:
OS: Windows 2000/XP (require the latest Service Packs and administrator privileges)
CPU: Celeron 1.8GHz Pentium 4 (1800MHz) or AMD processor
Hard Drive: 11.0 Gigs of uncompressed free hard disk space
Memory: 512MB RAM
Video card: 128MB Hardware Accelerated video card with Shader 1 support Nvidia GeForce 4 Ti 4400 or ATI Radeon 980
Sound Card: DirectX 9.0c compatible 16-bit
sound card DirectX: DirectX 9.0c.
CD/DVD-ROM drive: 8x Speed DVD-ROM drive (1200KB/sec sustained transfer rate)
Multiplayer: Internet (TCP / IP) play supported, internet play requires broadband connection and latest drivers, LAN play requires Network card Input: Mouse and Keyboard
CPU: Celeron 1.8GHz Pentium 4 (1800MHz) or AMD processor
Hard Drive: 11.0 Gigs of uncompressed free hard disk space
Memory: 512MB RAM
Video card: 128MB Hardware Accelerated video card with Shader 1 support Nvidia GeForce 4 Ti 4400 or ATI Radeon 980
Sound Card: DirectX 9.0c compatible 16-bit
sound card DirectX: DirectX 9.0c.
CD/DVD-ROM drive: 8x Speed DVD-ROM drive (1200KB/sec sustained transfer rate)
Multiplayer: Internet (TCP / IP) play supported, internet play requires broadband connection and latest drivers, LAN play requires Network card Input: Mouse and Keyboard
Pass: congtruongit.com
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